Blizzard may keep hemming and hawing on whether or not Diablo III will leave its snugly PC home, but Runic Games will make sure loot-hungry console gamers get their dungeon crawling fix. The team is making “serious efforts”
to bring Torchlight to the non-PC crowd, and that’s just super.
We are going to put some serious effort into
getting Torchlight onto consoles,” confirms Runic CEO Max Schaefer.
There’s a lot of really cool things about the console world, too, that would work well
with our game. So, we are definitely going to be going in
that direction.”
While I would love to sit on my couch and play, getting a console
version would depend on a few things to me.
Cost – The game will be less than new & shiny by the time there’s a
console version ready… and since I paid $10 for it, I would NOT be willing
to pay more than that (even on XBLA) unless there is something more to it.
new town maybe? Or golly, multiplayer? Intended MMO version? If the MMORPG is what ends up getting a console
release, and not just the current version already on the PC THAT I
would drop cash for! While waiting to see how
this plays out, I’ll finish the PC version and then
finish working through the (now 3!) Fate games.
through a sprawling world with THOUSANDS of other players. It’s like comparing the County Fair with Disney World, though for comparison’s sake, a really cool county fair.
are the displacer beast instanced mini dungeons. If the MMO creates the regular dungeon as an instance for a character/party… can you have an instance within and instance to take you from that initial crawl to the bonus dungeon and back to where you left off in the first? Sounds sticky… which to my uneducated guessing says the main dungeons would have to be static within the game world and accessible by anyone and everyone simultaneously…
which would seriously alter game play from the SP version. Not a bad thing,
though. As I understood it, the current release is like a