Archive for the ‘Electronics’ Category

I would suggest checking your G-Mail (regular web browser) settings to
make sure IMAP (and/or POP) is enabled and then try either turning off or
removing the iPhone account you are having problems with and then re-adding
it.

If you are  new to the iPhone/Touch  it seems there are several ways to get
to Gmail. Here are the instructions I used for the Mail App. http://mail.google.com/support/bin/answer.py?answer=77702

My main
Gmail reader is my laptop and I download my mail to it. The Apple is
just to check for new, important mail, but still want it to eventually
be stored on laptop.

I need ideas on a recipe app that allows me to add my own recipes. Any
ideas? I only find ones with recipes already in them and no ability to add
my own.

Thanks!

Only a few weeks left until the Apple iPad–the Wi-Fi version at least–will actually ship and be available in stores. Reports suggest that Apple sold more than 120,000 iPads when pre-orders began last Friday, and it seems safe to assume that the early adopters are not looking to revolutionize business computing.

A woman rides a bicycle past the Google China headquarters in Beijing March 15, 2010. REUTERS/Jason Lee China without Google — a prospect that looks increasingly likely — could mean no more maps on mobile phones. A free music service that has helped to fight piracy might be in jeopardy. China’s fledgling Web outfits would face less pressure to improve, eroding their ability to one day compete abroad.

here is a response I got from my blog post the other day that I thought I would share

http://stuffguysneed.com/%permalink%/re-apple-iphone/

————–

I’ve got two radar apps:  ”Weather Radar” by Exact Magic Software
($1.99), and “Radar In Motion” by KASoftware ($.99).  The first one has a
little better looking graphics and is easier to zoom and the like.  It also
shows your location.  The second one just uses NWS radar feeds, but it loads
quicker.

Point Safari to
The site will ask to use your location.
Tell it yes.
Save the resulting website as an App.

Microsoft showed off its Windows Phone 7 Series development platform Monday at the MIX10 conference in Las Vegas. Among other things, the new platform promises to give developers and designers the ability to use established technologies such as Silverlight and the XNA Framework to build new mobile apps as well as deliver compelling user experiences across a broad set of devices, according to Microsoft Vice President Scott Guthrie.

Google Inc said that it expects the rates that companies pay for search ads on mobile phones could surpass the rates of its existing PC-based ad business thanks to the growing popularity of powerful smartphones.

Verizon Wireless hopes to debut its first 4G smartphone in the middle of next year, months earlier than planned, a company executive revealed Wednesday. The new handset will debut about three to six months after its Long-Term Evolution network launches, Verizon Wireless CTO Anthony Melone told The Wall Street Journal.


Video Games are quickly approaching Hollywood movies in terms of budget size, and often surpass then altogether. In the early 90s, video game budgets were around $100,000 — when Doom was released in 1993 it had cost $200,000 and was touted as one of the most expensive games at the time. Today, that barely covers one month worth of production. Here are the top 10 most expensive video game budgets ever:

10. Killzone 2: $45 million


One of the most anticipated PS3 titles, and one which has been in development for over four years, Killzone 2’s budget was originally $20 million. Then it was upped to $30 million. As development was extended by another full year, the budget went north of $40 million, and most estimates put it at $45 million. Higher estimates put it at over 41 million Euro, which translates to $56 million USD — but this number has never been confirmed by anyone at developer Guerrilla.

9. Final Fantasy XII: $48 million


The Final Fantasy games have been known for their outstanding quality, length and sheer production value. They’ve also been known as some of the most expensive games to have ever come out from Japan, and Final Fantasy XII had a budget of a whopping $48 million, excluding any marketing costs. The sequel, Final Fantasy XIII is rumored to have had at least a 50% higher budget, however, this hasn’t been made official (yet).

8. LA Noire: $50 million


La Noire was recently cited as “one of the most expensive games in development today”, by Tom Crago, the president of Game Developers’ Association of Australia. While this might have been exaggerated in order to shine some spotlight on Australia’s game developers (LA Noire is developed in Australia), it’s no secret that Rockstar has given LA Noire a massive budget, upwards of $50 million, to create a truly cinematic video game, where most of 1940s Los Angeles has been recreated and is fully explorable.

7. APB, $50 million


APB has been in development close to 5 years now, and Realtime Worlds have often stated that it’s the most expensive game they’ve ever worked on — Realtime Worlds founder Dave Jones had to raise Venture Capital, $50 million of it, to make sure that APB has enough money to sustain further development. The official budget is exactly $50 million, but Realtime Worlds is set to spend millions each year supporting and expanding the MMO.

6. Halo 3, $55 million


The Halo franchise has been so successful for Bungie and Microsoft that they virtually had an unlimited budget on Halo 3, as it had to be the best and most impressive game in almost all aspects when it was released. It pretty much was, at a price of $55 million, which excludes over $200 million Microsoft spent promoting the game.

5. Metal Gear Solid 4, $60 million


The biggest, pretties and most complex Metal Gear Solid game, one with hours and hours of cut scenes, amazing production values and one of the best visuals at its time, Metal Gear Solid 4 took 4 full years to make, at a price tag of $60 million, shared between Kojima Producitons and Sony.

4. Too Human, $60+ million


Sometimes, game budgets, just like movie budgets, tend to go over board and the final product ends up costing a lot more than originally planned. Too Human faced many issues during its development time, chief of which was the long and expensive struggle between Epic Games and the Unreal Engine 3, where developer Silicon Knights abandoned the engine and started making their own — at a time when the game was almost complete. This added at least another $10 million to the budget, according to some sources.

3. Shenmue, $70 million


A game which held the record as most expensive game for nearly 10 years, Shenmue’s budget was unheard of at the time of its development — a $70 million budget for a SEGA Dreamcast game. Shenmue offered a vast and explorable area, a complete weather system, and so many fine details and features that games even today don’t have. However, many failed to notice everything the game had to offer, and the game ultimately disappointed in sales.

2. Gran Turismo 5: $80 million


What’s set to become the biggest and greatest racing game in history, Gran Turismo has been in development for over 5 years now, and features over 1,000 cars, each painstakingly recreated for with extreme realism (and perfection) in mind. Its official budget as of mid 2008 was $60 million, and two years later when the game hits the stores, it will reach a staggering $80 million, making it the second most expensive game in history.

1. Grand Theft Auto 4: $100 million


When it comes to sheer production values, sheer amount of features, the details, no game beats Grand Theft Auto 4. The scope of the production dwarfs any other game: over 1,000 people worked on the game for over 3 and a half years, doing everything from studying New York city with cameras that recorded city traffic for months, to contacting over 2,000 people just to obtain the rights to the hundreds of music tracks that can be listened to in the game. Price to record a master for each track ran at around $10,000 and that excludes the license and royalty fees. There’s enough content in the game to keep the average gamer immersed for at least 100 hours. There should be, with a budget of $100 million, GTA 4 is the most expensive video game ever made.

I like weather planet. It is free, customizable. Has radar, extreme weather alerts etc. I live in a small town and it gives me 5 weather stations to choose from which are very close. I am still looking for your thoughts on the best weather app as far as correct temperature ,getting good location ,easy to read. That you all think is the best or that you have used and like over everything else

Ive had weather bug elite but its just not cutting it.
It wont even allow the current location to go to my exact city,it gives the closest city as 9 miles away.

I also like radar and if i could find one good one with all these it would be great

PS-Ya i looked in i tunes and seen the thousands but its always best to get opinions of people who use them